Games Chrono Trigger Ĭhrono Trigger is a role-playing video game which was released on the Super Nintendo Entertainment System on Main Japan and on August 22 in North America. In terms of storyline, Chrono Cross was described by director and scenario writer Masato Kato as "not a Chrono Trigger 2", but "a result of a pulled trigger", "another Chrono". The gameplay focuses on the theme of parallel worlds rather than time travel, although the latter is still deeply involved in the game's plot. In terms of basic system and gameplay, producer Hiromichi Tanaka made it clear that the new installment was not a sequel to Chrono Trigger rather, the game designers' approach was to make the "gameplay evolve with the hardware", creating a completely new game while restructuring the former style so as to maximize the performance of the console. Although the "Dream Team" members did not participate in Chrono Cross, the game was developed mostly by the same staff as the first installment. In 1999, a continuation of Chrono Trigger, titled Chrono Cross, was announced. Since the platform of the game was not mainstream, the connections were however left blurred on purpose and were not advertised on the game's release. Nevertheless, by the end of the development, Masato Kato had connected the game's plot and characters to Chrono Trigger, turning it into a side story. Initially, the game was intended to be a short, original text-based adventure developed in three months with almost no planning. In 1996, Masato Kato and several other members of the Chrono Trigger staff worked on a minor project for the Super Famicom Satellaview extension, titled Radical Dreamers: Nusumenai Hōseki. The outline was then finalized by story planner and script writer Masato Kato. Yuuji Horii worked on the general outline of the story as a fan of time travel fictions, such as the TV series The Time Tunnel, he focused on a theme of time travel for Chrono Trigger. The development of the game was dubbed the "Dream Project", because it was headed by a "Dream Team" composed of supervisor Hironobu Sakaguchi, of Final Fantasy fame, as well as freelance supervisor Yuji Horii and character designer Akira Toriyama, both of Dragon Quest fame. The series' original soundtracks, composed by Yasunori Mitsuda, have also been praised, with multiple soundtracks being released for them.Ĭhrono Trigger was produced in 1995 by Kazuhiko Aoki and directed by Akihiko Matsui, Yoshinori Kitase and Takashi Tokita. The games in the series have been called some of the greatest of all time, with most of the praise going towards Chrono Trigger. By 2019, the two games had sold over 5.5 million units combined. Chrono Cross was the 24th, with 1.5 million units shipped. As of March 31, 2003, Chrono Trigger was Square Enix's 12th best-selling game, with 2.65 million units shipped. A promotional anime called Dimensional Adventure Numa Monjar and two ports of Chrono Trigger were also produced. The series began in 1995 with the time travel role-playing video game Chrono Trigger, which spawned two continuations, Radical Dreamers: Nusumenai Hōseki, and Chrono Cross. The Chrono ( Japanese: クロノ, Hepburn: Kurono) series is a video game franchise developed and published by Square, and is currently owned by Square Enix. Super NES, PlayStation, Nintendo DS, i-mode, iOS, Android, Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One
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